//
//  GeometryGenerator.h
//  OpenGL
//
//  Created by xiaoxi on 2020/5/27.
//  Copyright © 2020 xiaoxi. All rights reserved.
//

#ifndef GeometryGenerator_h
#define GeometryGenerator_h
#include "MathUtil.h"
#include <vector>
struct Vertex
{
    VEC3 position;
    COLOR color;
};
struct GeometryGenerator
{
    std::vector<Vertex> vertex;
    std::vector<int> index;
};
#endif /* GeometryGenerator_h */
